Game
Boring Man - Online Tactical Stickman Combat
8 years ago

Boring Man v1.2.7 is now available


Dev Log
It’s finally here lads. The last major update.

I added a bit of content since people were wanting some so much, but its not a lot. I also tried to buff as many weapons as I could without thinking I would break them.

This does not mean I will refuse to update anything after this. Any future updates are possible, but they will be very tiny and only have bug fixes. No more content or changes or anything will be added.

Also “Dyson Pizza” won the billboard contest! It should now appear on the rooftops map. Congrats to Holy M. Results: http://i.imgur.com/uds32U0.jpg

I also might hop on to play tommorrow and stream it, lemme know if thats interesting.

Added

  • Added new map: Tutorial….?

  • Added 5 new Premium hats. I’m your new favorite developer.

  • Added an option to disable the mouse wheel (you can now use it to change weapons)

  • Added a server option to disable the TDM control point

  • Added a server option to enable Overtime

  • Added /steam <player name> and /id <player name> to REMOTE CONSOLE commands.

  • Added a (very) basic technical help section in the main menu

  • Added the ability to disable the anti-cheat for your server

  • Added video option to disable the “ghosts” in Climb mode

  • Added some more social media buttons for following me

  • Added the ability to disable the social media buttons, in bm_settings.ini under “SocialMedia”

  • Added a random weapon option in the weapon selection menu. My lucky machine.

Changed

  • Team Deathmatch: A control point will now spawn in the middle of the map if a round takes too long. If a team captures it, they will win the round. You capture it much more quickly than a Take Over control point.

  • Capture the Flag: Autobalance will now ignore flag carriers

  • Capture the Flag: Overtime will be initiated if either flag is not in base when time is up

  • Levels: Level is now capped out at level 100. You can no longer find gold tickets when leveling up.

  • Levels: You can now earn XP on custom maps, mutators and with bots without restriction.

  • Gold Tickets: Gold tickets are now found when the match ends (matches must be longer then 6 min). The longer the match, the more the chance increases.

  • Gold Tickets: Gold tickets can still be found in Survival chests for the same chance as before, however it still must be a stock map.

  • Levels/Gold Tickets: XP weekends have been replaced with Gold ticket weekends

  • Zombrains: Zomikazes can no longer explode during grace period

  • Zombrains: Removed speed increase from Zomikazes

  • Survival/Zombrains: AI enemies now have a hard set grace period of 2 seconds

  • Bots: New name generator and extended bot chatter

  • Replaced the “Thats All Folks” achievement with “The Beanjo Maneuver” achievement

Fixed

  • Fixed not being able to use mouse wheel while creating load outs

  • Fixed the team select menu getting stuck if you clicked a team you can’t join

  • Fixed grenade throws being delayed after firing a weapon with a slow fire rate

  • Fixed not being able to open the weapon menu while dead in Survival

  • Fixed stats page saying you had 1 less achievement

  • Fixed being able to hold the jetpack, skateboard, etc like a grenade

  • Fixed the boomerang flying forever if the thrower dies

  • Fixed being able to scope with weapons that don’t have scopes

  • Fixed being able to fire infinite fusion cannon rounds

  • Fixed low health sound looping when max health mutator is under 25

  • Fixed being able to shoot through some walls with sniper rounds

  • Fixed the host being hit by the chat flood protection

  • Fixed zombies in Zombrains not being able to be tased

  • Fixed being tased not stopping a skateboard

  • Fixed grenades having recoil when you have the hand cannon equipped

  • Fixed being able to charge the bow and fusion cannon while throwing a grenade

  • Fixed the stats screen experiencing lag if you have a large amount of play time

Maps

  • Altered some areas on many maps to get rid of camping spots (or make them less effective)

  • Boring Lake now has a sky walk between each base and the middle tower

  • Added TDM flags to each map.

Weapons

  • All SMGs and Uzis (Except Power SMG and Dual SMGs) no longer have weight, much like pistols and melee weapons.

  • Power SMG: Decreased projectile speed

  • Power SMG: Reduced weight

  • Bow: Decreased arrow pull back speed, not pulling back all the way will always give you low damage

  • Buzzer: Slightly increased accuracy

  • Plasma Shot: Increased damage

  • Light SMG: Increased projectile speed

  • Muleslapper: Increased reload speed

  • Acid Gun: Slightly increased damage

  • Rail Gun: Increased fire rate

  • Blaster: Slightly increased damage to all firing modes

  • Dual Pistols: Increased fire rate

  • Magic: Increased damage

  • Taser: Reduced reload time

  • Dual SMGs: Reduced weight

Boring Editor v1.4

  • Added the ability to add TDM flag spawns

  • You should not have to recompile your maps, but its recommended.



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