Game
Belgrad: Curse of the Castle
10 years ago

Bosses are all done!


The title says it all. Each and every major boss for Belgrad: Curse of the Castle is done. Now, I’m working on adding those good little story bits. Perhaps the game will take a few more weeks instead of months to finish. …maybe. Don’t count all your chickens just yet.

…and for those of who are wondering what Belgrad: Curse of the Castle is, it’s a Metroidvania set in a castle, and quite clearly “borrows” elements from Castlevania. …the good ones, mostly.



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How it started vs. How it's going.

The character-puppet thing ended up being the basis for the boss designs instead of the Robot Maid herself.

I could salvage it, but I'd think adding a mode where bosses fight each other is a bit too extra.

Oh, no. They're stuck. I'M stuck. The only thing that could be doing this within reason should be collision physics.

Pretty sure the GM Studio 1 build doesn't do this, but the current Game Maker build does.

Yes, according to Game Maker, there IS a difference between randomise() and randomize(). randomize() gets you zero, guaranteed, with HTML5.

I would blame it on them, but I can adjust.

Playing around with the title is only the start of a title sequence.

Oh, no, not again.

At least it's just the player character, but still...

EDIT: It's just her collision box being different for the Hurt frames. Easy to fix. Her sprites all have different collision boxes to keep her ability to duck.

Testing out a tentacle...

Since certain elements of GM Studio 1, including ye olde "score" and "lives" variables, were deprecated in later versions, I reworked the score system while making them global.Score and global.Lives instead.

Now getting a million points can be done.

Can you tell what needs to be fixed on this screen?

...and if you noticed, is it worth fixing?

Importing again.

It may say there are 20 warnings, but 18 are about "__cam" and two are about "array_length_1d", related to ye olde depth system.

...well, I don't know if I should be worried about either at the moment.

I did Attract Mode first.

She can pwn on her own for the first four mainline levels for 30 seconds each.