Game
Falling Forms
9 years ago

Bosses' system and optimisations


Hey folks !

So, here is a new devlog ! I think I was quite fast ! Huh ? Two months ?! I am really sorry x) I was working on others projects at the same time, so I had less time to work on this one, but I really want to continue it ; ) I just do it at my pace : )

Anyway, for this devlog, I developed the bosses’ system and I worked on some optimisations (that I can not show you ; you have to trust me x) I just worked on multi-threading if you want to know).
I developed one boss to be able to develop a (quite) solid base for all the rest of bosses I am going to design. That means that we get closer to the “design part” of the development.
So, here is some gifs to show you the first boss and its attacks :

5d0b063dec93f.gif
5d0b06401e514.gif
5d0b0644ce69f.gif

The last one just show you the “death” of the boss ; in this mode, bosses are not killable : we have to wait until they suicide themselves.

5d0b06470f24e.gif

Okay ! I hope you like the way the game is going on ! For the next time, I will work on devloping forms and, so, the difficulty. Do not hesitate to comment if you have impressions to share ! You can also like the game and speak about it to attract some new guys here !

See ya all and thank you for reading ! : )



2 comments

Loading...

Next up

Another house i made long time ago.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

New Teasers!