Game
Falling Forms
9 years ago

Bosses' system and optimisations


Hey folks !

So, here is a new devlog ! I think I was quite fast ! Huh ? Two months ?! I am really sorry x) I was working on others projects at the same time, so I had less time to work on this one, but I really want to continue it ; ) I just do it at my pace : )

Anyway, for this devlog, I developed the bosses’ system and I worked on some optimisations (that I can not show you ; you have to trust me x) I just worked on multi-threading if you want to know).
I developed one boss to be able to develop a (quite) solid base for all the rest of bosses I am going to design. That means that we get closer to the “design part” of the development.
So, here is some gifs to show you the first boss and its attacks :

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The last one just show you the “death” of the boss ; in this mode, bosses are not killable : we have to wait until they suicide themselves.

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Okay ! I hope you like the way the game is going on ! For the next time, I will work on devloping forms and, so, the difficulty. Do not hesitate to comment if you have impressions to share ! You can also like the game and speak about it to attract some new guys here !

See ya all and thank you for reading ! : )



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