Game
Boulders: Puzzle
5 years ago

Boulders: Puzzle version 1.0 released


Boulders: Puzzle is closing in on leaving early access.

All the functionality is in place with level editor and sharing.

Major areas to be adressed is:

  • Level editor - I'm considering more of a free fly camera as the game camera for level editing feels a bit limiting.
    UI need a bit of love as well and to tie it together with the look of the game while playing.

  • Visual look - This is too difficult to set, I keep going back and forth on what looks good, but I do think it has improved a bit.

  • Quality of life and bugs - Doing my best to bug test but hopefully the game will get some traction that will most hopefully make me aware of any bugs and quality of life polish to fix.

ingame.jpg


0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Werehog transformation process. #sonicunleashed

The whole squad is here!

Interested? Follow me!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

Regional Bulbasaur. #Pokemon