Changelog:
V1.1.0
fixed player sliding on floor markers while doing puzzles
made room spaces more compact, player transitions from space to space more smoothly
smaller version of the inventory and the inventory items
removed the display of quantity for each inventory item
added a room cam to every room to help focus the player
added a credits button on the menu screen
added texture detail to the rooms
added Tutorial screen in the beginning
fixed Mother's Character "running" state
V1.0.2
fixed player's alignment to markers on intractable elements
fixed [kitchen - sink] puzzle to stop repeating
added walls to each room and lights
added post-processing to the game
polished some of the [balcony - memory] dialogue
fixed [balcony - flowerpot] outline after puzzle
fixed [my room - door] from constantly rotating
V1.0.1
fixed a couple of outline that would remain after puzzle complete
fixed [mom room - desk] puzzle to a condition (thanks to soulripper6)
fixed [hallway - entry door] from blocking the player's exit (thanks to soulripper6)
moved all markers outside any prefabs
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