Game
Brink of Extinction
10 years ago

Brief progress update


Hello!
Currently there is no build update planned for a while, but the game is being worked on for sure. At the moment most of my focus is on music and sound, but also on polishing what is already in the game, making sure that everything works as expected and that scripts are efficient etc.

So this week I started working on music, nothing set in stone yet, but I have some concepts made and I’m pretty certain which direction to go with the music for the game.
I’ve started editing the sounds and gotten around to implementing placeholder sounds for everything. I will be working on sounds parallell with music production.

I’ve added a lot of polish to projectiles, and also made sure that things work properly with, in particular, the plasma and missile turret.

Lastly, I’m constantly running tests trying to improve performance even more. This week I ended up making changes in quite a lot of the scripts to ensure that they don’t run when they’re not needed etc. Hopefully that does not introduce new bugs. :D

Doesn’t sound like much, but a lot of work goes into perfecting things and hopefully it is worth it. :)



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

I-Buki

Mio-Da!

Ibuki Mioda!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Demonstration of the spells and their effects :)!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay 👾

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/