The game has not been cancelled, but is not in active development yet. While ideas and mechanics and the general concept of the game are being conceived, the game will be large and will therefore take a long time to develop, so it is not on the "priority list" yet, but a lot of content is planned for this game, and in some sense small tests are underway, since many new mechanics and ideas that I add to already released and future games will be used in one way or another for this project (actually, this is why I add them to games - to improve their performance and have approximately ready code). In general, there are 3 main projects now - I still need to finish the unfinished update for FNaF Deluxe, which has been in development for ~2 months (it mainly contains fixes and reworking of visual effects), at least some work has also begun on Brawl Stars Simulator (formerly Brawl Stars Box Simulator), and I also have a small number of yet unannounced projects that, however, are not too gigantic. Stay tuned for more news
Next up
Just a Glowing Obsidian
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Fan art for Foolish I'm feeling kinda better so I drew this
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitologÃa latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Regional Bulbasaur. #Pokemon
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
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