The game has not been cancelled, but is not in active development yet. While ideas and mechanics and the general concept of the game are being conceived, the game will be large and will therefore take a long time to develop, so it is not on the "priority list" yet, but a lot of content is planned for this game, and in some sense small tests are underway, since many new mechanics and ideas that I add to already released and future games will be used in one way or another for this project (actually, this is why I add them to games - to improve their performance and have approximately ready code). In general, there are 3 main projects now - I still need to finish the unfinished update for FNaF Deluxe, which has been in development for ~2 months (it mainly contains fixes and reworking of visual effects), at least some work has also begun on Brawl Stars Simulator (formerly Brawl Stars Box Simulator), and I also have a small number of yet unannounced projects that, however, are not too gigantic. Stay tuned for more news
Next up
Just a Glowing Obsidian
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Path of Kami: The Evolution of the Lore
Werehog transformation process. #sonicunleashed
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Made my first ever animation.










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