Game
FNAF 3 Remix


3 years ago

Bruh


Been working on new update lately

Here's a few screenshots of me working on Foxy
He will work different from how he did in FNAF 3, and his new behaviour required me to make him more and more transparent with time, but due to me incorrectly placing "=", instead of "<=" in color check function, he quicly became not transparent, but negative

Usually, Godot doesn't allow to set color values to negatives, but it seems that it can through code. I hope I will find this bug a good use someday

Moral of the story?

Sometimes you can screw up even a x = x-1 function



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