Game
Twin troopers
10 years ago

bug fix and difficulty adjusting. (1.1.6)


after playing my game to the end again, i judged that later missions are also way too hard for other players.
also, i found an AI bug for the robots which appears in mission 4.

so, i adjusted every enemies to be weaker than in the previous version and fixed the bug.



2 comments

Loading...

Next up

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

We are under attack!

Chiaki Nanami!

Runestones: from concept to in-game modelπŸ—Ώ

Microsoft Windows XP Unprofessional (windows logo prototype)

An infected room from the second part of Cybel ! Are you up for some cleansing?

Alone Together....

it happens

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!