Game
[Unity] Roll A Ball
9 years ago

Build 20 Delay + Stolen Work


Hey, It’s been a while right?

So, yeah, I was supposed to publish Build 20 a LOOOOOOOOOONG time ago, but hasn’t happened. Strange right? Yep.

Main Issues right now:
-Can’t find the right kind of music
-Level Editing is getting harder
-Unity constantly having issues + building the game takes up to an hour [unlike other builds where it’s just under a minute
-And schoolwork is in the way again

Now for the real part: My work has been stolen and sold for $200 USD
Yes, $200USD. Doesn’t seem like might, but because of this, I am pretty pissed off. I have been considering takedown requests. I am not revealing who it is, but all i’m saying for now, is that my work has been sold, and now, I need to get that taken down and continue on my part of the game.

Expect Build 20 to be out by Late November/Early December.



0 comments

Loading...

Next up

Chiaki Nanami!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Only true badasses may pass! #conceptart #art #gamedesign

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.