Game
Box Party Turbo

11 years ago

Building system + UI!

So happy :D

Now gotta work on the actual points-system, winning conditions and stuff like that. Also more interaction between cubes.




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New Headers! Just realized that despite all the new artwork, the header and thumbnail of the page were still showing that awful model made in 5 minutes. So… Took a screenshot from the game and made a new header/thumbnail ^^

Assets Assets Assets! Eliza has been hard at work on the assets, and they are looking great :D Meanwhile the UI is coming along, and now it’s possible to create stuff pulling from buttons. Hopefully I’ll have it playable by tomorrow.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Levels' maps.

brung back my old oc plus a new one

...they don`t have names yet tho

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!