Game
Above The Waves
11 years ago

Builds Now Available!


Yay, rejoice, enjoy!

It’s worth noting that there are a few things that didn’t make it in. There’s a whole stack of story stuff that we were hoping to tell that we’ve had to boil down to short, short title cards.

There are also a couple of areas where there isn’t quite enough player feedback (the solution to the rubble puzzle makes a little more sense if you realise that you’re carrying a puffer fish - something that we didn’t have time to get the animations in for).

There are builds up for Windows and Mac OS, as well as a .slg data file that can be used with the SLUDGE engine on any platform (it’s in a bunch of Linux distro repos).

A Linux build with bundled deps will arrive as soon as I’ve caught up on sleep and outstanding work :D

It’s been a fun project to work on, and and Mim and I are excited to hear feedback from anybody who takes the time to play ^_^



0 comments

Loading...

Next up

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

"Our work is never over" they said.

Family band complete!

I worked so hard to get all four of them to the end safely, but then...

An infected room from the second part of Cybel ! Are you up for some cleansing?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Only true badasses may pass! #conceptart #art #gamedesign

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Got some fun collectibles in our game, Path of Kami!