Game
One Click 1
8 years ago

Burnout


Trying to make games turned out to be very difficult and I managed to burn out in just a month. After a month of doing nothing but pretending to generate ideas and then giving up on them the instance I start working on them, realizing I’m just not that good, I accepted the fact that I am terrible at this.

I decided I have to scale everything down, make games that are so simple, they are difficult to call games.

I decided that from now on, I will make the simplest games I can come up with, with controls being only one click or one button.

This is the first of them, and even though this game is nothing but a click counter with a timer, I didn’t even manage to pull that off smoothly, it works terrible and completely not how it is suppose to.

But I did it, I finally sat down and completed a project, and I am proud of my self. I might slightly improve this one, and then move to the next project, which will most likely be One Click 2, a game based on the same idea, 1 button, 1 mechanic.

Wish I could port this to mobile, as that is the only place this game makes sense, but currently it’s not in the budget, and that will have to wait a few months.



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

So

i may or may not make an full art of some person or i may just leave this like that-

"Our work is never over" they said.

Just a Pico sprite

Why walk when you can jump?

Shuiro Haname. #Commission

Commission for @ShuHaname

Rockin the Guitar, an Axe like Guitar I made for my Uni project

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Path of Kami, running around the shrine area

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.