The goal is to create a brand new ability that will join the roster of existing powers and some new ones that I have planned for my Kirby fan-game. Since this is a project for the fans, I wanted to give you all some input for this occasion! I'm going to put some rules in place in order to maintain quality control and they are:
-No existing copy ability.
-Individual moves for existing abilities can be considered, but only if purposed for it (i.e. Fire Breath is off the table, but another type of breath not used yet is valid!)
-No "one-use-only" ability.
-I have the final word on whether an idea makes it in or not.
-Do not publicly bash another's idea. Let's stay respectful, please.
If you like somebody's idea, please like their comment/post, as it helps gauge interest. However, it doesn't mean that the most popular idea will always win, creativity is also an important factor!
And that's it! If your idea is selected, you may have your name shown in the credits of the final game! But please mention it if you wish to stay anonymous.
Have fun everybody!
#kirby #kirbyfangame #fangame #nintendo #gaming #retro #ability #videogame #design #gamedesign #gamedev
Next up
Kirby and the Eternal Paradise - Wacky Episode, version 1.0.0, is now available for download! [IMPORTANT ANNOUNCEMENT BELOW, PLEASE READ]
On this day 3 years ago, I released a Kirby fangame prototype done in a month's work. No copy ability, only one level... Here's Wacky Episode in its infancy.
Defeated enemies now have a 1/10 chance of dropping yummy food! Kill and eat away!
Wanted to show off some of my girlfriend's custom design drawing for video game characters. One is a jellyfish-themed Zora, and the other 2 are based on Dragon Quest monsters. We might be working together on the Zelda project soon :)
Announcing a name change for the project and a big step in a new direction: The complete project files are available for game makers to download! I'm leaving the entirety of this project in the hands of the community.
Made some more UI prompts. The right one shows up if what you've inhaled yields an ability, as well as the power level of your star bullet (up to 3)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
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