Game
CamoTactics Alpha
10 years ago

CamoTactics Arena Mode & Missions in 7.2!


Despite of delays because of real life stuff (I HATE moving twice within two months D;) progress was still made on CamoTactics!

Prepare your sitting device for new features, pics and gifs:

For one, enjoy feeding your foes some lead in arena mode!
This isn’t just a dummy feature, this has functionality and the character/weapon you’ve chosen will be carried into the arena.

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Sail through the tutorial mission with ease!
Missions now feature a very handy command line style trigger handling that lets you do almost anything on mission/objective start, success or failure. This is very important for the campaign of the game.

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Your positional awareness is now provided by this very useful HUD aiming aid!
You will see why you need this when moving around and shooting…

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A few fixes and improvements include but are not limited to:

  • Better infantry graphics

  • Fixes for picking up items

  • Fixes for mounting vehicles

  • Fixes for wrong light positions

  • Faster renderer (very noticable if you compare it to 7.1)

  • Mission and Statistics Screen

  • Better Camouflage implementation

Making this game is a lot like wading in deep water not knowing what features fit and which to discard, considering a lot of that is experimental (not to mention lost time when discarding one). That process takes ages but the results are promising already and I have no doubt the end product will be amazing!

These features are to come very soon with CamoTactics Alpha 7.2. Until then, please check out CamoTactics Alpha 7.1 here:

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