Can someone help me with the pick up, hold and drop animations?
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It's a feature, not a bug.
So, my last post was dumb. The grass textures definitely did not fit the foliage color, so I changed it back. The original textures used in the Pre-Alpha were already 2K resolution. That being said, I won't change them.
INVENTORY TEST HUD:
PS: Sorry for lag mid video
my second car in my life
Cut chase music added in. I made sure to crop it in Audacity so it loops perfectly.
PS: Sorry if it's loud
Third Floor recreation using brush tool.
Currently in the process of retargeting animations to this new skeleton.
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Auto Exposure Test.
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