Loading...
41
1 year ago

Can you give me ideas to recreate a bear?

πŸ’‘: Like and follow me it's free

πŸ’:tell me in the comments!, I love you




2 comments

Loading...

Next up

Hi, I'm new to this group, my brother recommended it to me and this is my first bear drawing that I did, what do you think? Tell me in the comments Leave your like it's free :3 πŸ’—πŸ“

This is my first drawing that I do for the Bear alpha group, I hope you love my drawing and the reference photo is from a youtuber from Mexico called Fede vigevani πŸ’—πŸ’—πŸ’—πŸ’—

remember to drink water πŸ’

Did you just put Garlic on Cheese?........ Thats illegal

So.. I made this skin called bearzilla

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.πŸ›‘πŸ—‘ Bookmark pre-launch pageπŸ”–πŸ”–πŸ”–

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

I worked so hard to get all four of them to the end safely, but then...