So funnily enough an android port was planned for this game, base gameplay and optimization was complete
Unfortunately though the effects doesn't transfer well over to the Android version of the game, as the game has a layer effect to help separate the darkness with visible light with the flashlight tex onto the flashlight on renders, may be talking confusing there but lemme get to the point.
Due to the layer effects not working the game basically goes Photo Negative mode as instead of black the darkness is white as the subtraction effect doesn't work, if I figure something out for the port to get it to work then I'd get it out
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