Fixed a bug in which the game did not correctly save when a Story run was finished with Drunken Gambler enabled.
Slightly rebalanced Roulette wheel payouts per difficulty.
Added a small chance for Clowny to kick the table when he detects the Roulette ball is about to land in a winning number. He may only do this once per spin.
Next up
After a few slight delays, #CasinoCasualty will be released before the end of the month.
Oops, I did it again.
I really want to do a FNaF World game.
I have started working on a sort of a personal game jam. Expect a new, paid game release by the 20th. Inspired by #fnaf both visually and gameplay-wise but otherwise unrelated.
Just kinda needed a break from other projects.
Pic related.
The game page for my next game release, the FNaF-inspired "CASINO CASUALTY", is live! It is set to release on September 13th, should everything go according to plan.
Well, @gamejolt decided this game is a fangame (which, while it is heavily inspired by what a series I love used to be, it is not a fangame, there are no direct connections to it), so, this game may not have a release on Gamejolt after all. Neat.
No character teasers today, so have a peek at the work-in-progress environment instead.
How do we feel about gambling in our horror games
(We have pinball, too, but that's for later)
Took a day off and made another Adventure model. Ennard, this time.
God I miss FNaF World.
Have another sneak preview at one of the other cast members of my upcoming #fnaf inspired game.
Still on schedule to release on the 20th.
September 13th. For real this time.
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