Next up
added weapon change animation.
On peut changer d'armes.
We can change of weapons.
Ajout d'un marqueur indiquant la direction de l'animal lorsque vous appuyez sur E sur une trace de sang ou de pas.
Addition of a marker indicating the direction of the animal when you press E on a trace of blood or steps.
J'ai fait en sorte qu'on lorsque l'on tue un cerf, un marqueur que l'on peut récupérer apparait et donne de l'argent dans "l'inventaire".
So, I made sure that when we kill a deer, a marker that we can recover appears and gives money in the "inventory".
Quelques tirs avec les differents types d'armes.
Some shots with different type of weapons.
Rajout de traces de sang quand l’animal est blessé.
Add some traces of blood when the animal is injured.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)











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