Next up
added weapon change animation.
On peut changer d'armes.
We can change of weapons.
Ajout d'un marqueur indiquant la direction de l'animal lorsque vous appuyez sur E sur une trace de sang ou de pas.
Addition of a marker indicating the direction of the animal when you press E on a trace of blood or steps.
Quelques tirs avec les differents types d'armes.
Some shots with different type of weapons.
Ceci est la carte que j’utilise pour faire mes tests dans le développement du jeu, avec le joueur et quelques tests d’arbres.
This is the map I use for my tests in the development of the game, with the player and some tests of trees.
Rajout de traces de sang quand l’animal est blessé.
Add some traces of blood when the animal is injured.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)












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