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Netherguild (Alpha Demo)

5 years ago

Celebrating 100 weeks of developing Netherguild! (Article)


Huddle around the bonfire, friends- it's storytime:

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About two years ago, I had something that looked like this-

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Then, after struggling with 2D art, I decided to use 3D voxels-

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This space doesn't feel like a cave, though- and the red light (meant to be torch-light originally?) feels a bit off-putting...

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But these rooms felt empty- and I wanted them to feel a bit more like they were designed by a person. So, with the help of procedural generation and visual effects I slowly built it up;

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And ended up with this!

I designed the game to have both combat;

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And things you can interact with-

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Then, I added a whole bunch of new features-

For example, I added skills:

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I also added some equipment for the players to hold and use! (AND DUAL HAMMER WIELDING! )

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And then even more tweaks, like an initiative system, character following, and changing the fire from sprites to voxels-

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Now I'm planning on finishing up some smaller improvements, then adding more content, and then more levels below the first 3 ones (and the thing below them).

But, this hasn't been smooth sailing- frankly, I was contemplating dropping this project early on-

If you ever struggled with working on a something for a long time, let this motivate you. As long as you put the effort in, it'll get better and more complete, one step at a time.

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My game is named "Netherguild"- it's a turn based strategy game & dungeoncrawler, partially inspired by roguelikes (random levels and enemies, but you keep your characters between runs)- it's currently still in a free early alpha state.

If it sounds like your jam, or if you want to support me by trying it out, you can try it out here:

Discord (I post builds here before they go public & discuss development): https://discordapp.com/invite/netherguild

Gamejolt https://gamejolt.com/games/Netherguild/413228

#gamedev #indiedev #turnbasedstrategy #dungeoncrawler #roguelite #voxel #pixel #article



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Next up

Netherguild devlog for the UI (& more) update!

Movement and Exploration Overhaul for Netherguild! Devlog 21/12/2019 #devlog #gamedev #turnbasedstrategy #voxel

"The inspiration behind Netherguild" is an article I wrote, if you're interested please check it out!

My strategy game Netherguild finally has a Steam page!!! 🥳

(Pls wishlist it if you're into dungeon crawling or voxels❤️)

https://store.steampowered.com/app/1464220/Netherguild/

Last week I celebrated 3 years of developing Netherguild, my turn based strategy game!

Try out the alpha demo here: https://gamejolt.com/games/Netherguild/413228

#gamedev #screenshotsaturday

Check out this incredible new cover art & title design I got for my strategy game!!! :D

Hehehe... you better put the candy in the chest, kid, or else!... (Gif is from my game C:)

We got verified on Discord a lil' while back! :D https://discordapp.com/invite/netherguild

The new Equipment & Loot update for Netherguild is finally up! And yes, dual shield wielding is a valid playstyle now- #strategygame #voxel #roguelite #loot

Netherguild's demo is up on Steam! You can try it out here:

https://store.steampowered.com/app/1464220/Netherguild/