I took on a challenge that a friend gave me late last night/early this morning…create a functional game in 10 hours. It didn’t quite happen, but the experience was well worth it. I am going to hold on to this shiny ball of crap just to look back and laugh at what happened. There were many stumbling blocks, the game doesn’t work at all, the camera and character movement got binded togetherl; it is just a complete mess. The 10 hour session just ended, but already I am looking back and laughing at the stupid mistakes that were made and weird bugs that occured. All in all this has been the greatest 10 hours I have spent in a long time.
Challenge
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
I-Buki
Mio-Da!
Ibuki Mioda!
Terraria
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Coming Soon...
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Pigs can push buttons for you!
#gamedev #pixelart #screenshotsaturday
Don't forget to wishlist Toodee and Topdee on Steam!
https://store.steampowered.com/app/1303950/Toodee_and_Topdee/
Pixel art gif










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