Game
UnderLost
7 years ago

Change of rules


Well, I’m back.
This week I’m continue to work on the Flowey fight, I’ll try to make it quick, it’t won’t be as complicated as Chara’s.
Afterwards, I still need to work on the dialogues between Frisk and Flowey, and of course I need a way, to introduce Toriel. Again.
I can spoiler that, the ruins won’t be as long as in the game, you’ll gain some shortcuts. With the help of Flowey, of course.
As I have told you, I plan to release the game in parts (like “Life is strange”, or many Telltale game).

According to the plan, each part will be at least 10 minutes long, even if you rush it.

I tried to make some promises, like “I’m going to finish the Chara fight this week”, etc. but they didn’t work well. So, I’m not going to make empty promises. But, that I can tell you, that the release of the first part is coming. I don’t know if it’s coming in next week (not), or 6 months (probably not), but it’s coming.

Well, wish me luck!

5d09ad701b5ec.png

(PS.: Please tell me if I had make any typo, grammar error)



0 comments

Loading...

Next up

The map: Part 8 - The dialogs

Have a good Boi

What you all think

Explosive domino effect

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Colorful Fox

Happy Late Easter!

ooh yes..

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.