Game
Experience Clicker
9 years ago

Changelog 0.1.1


  • Fixed bug where a bunch of 9’s appear

  • Halfed the requirement for leveling up thew button

  • Added more building max EXP

  • Switched to Default Unity WebGL Player Template

I got some feedback from the reddit post and I fixed some bugs with the game. Also I switched to using the default Unity WebGL Player Template as it had a nice border and had a loading screen (I think).



0 comments

Loading...

Next up

What the new Building will look like FT. a progress bar

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

I-Buki

Mio-Da!

Ibuki Mioda!

Microsoft Windows XP Unprofessional (windows logo prototype)