Added
Added a Load Screen
Added an Input Rebind system
Added an Appearance Customization on the Main menu
Added a New type of Zombie (Fire Zombie)
Added a New type of Zombie (Acid Zombie)
Added Grenade
Added Animations for the player when he is too near to a wall
Added 1 New slot for the inventory
Added a Dynamic Crosshair option
Added a Push system (now players can stun the zombies pushing them)
Improvements
Improved the Player Model
Changes
All animations for the player was redone
Changed the Shotgun damage from 15 to 18
Changed the Fullscreen option from Main Options to Display
Changed the price of all guns
Changed the FOV when you run from -15 to -10
Changed the distance of the hand's movement when you walk
Changed the player's life from the TAB to below his nickname on the match
Changed the "Hands Movement" Option to "Head Movement"
Now the player can have two guns at the same time (one small like pistols, one big like m4 or shotguns, and others for throwable/consumables)
Now zombies can retard the player movement when too nearby
The sensibility Option was moved from "Main Options" to "Controls"
Reworked how the first-person work
Reworked the Options HUD
Reworked the Results Screen
Reworked the entire Zombies AI
Reworked how the Zombies attack work (now it work through Hitboxes instead of just position and distance check)
Fixes
Fixed a bug where the options menu would stay displaying when you open it and start a singleplayer game
Fixed a bug causing the player's nickname to disappear at certain angles if you are dead
Fixed a bug that causes the stamina would not start regenerating again if it hit 0 and you continue walking
Fixed a bug where you can shoot other players legs
Fixed a bug with the player colors not sync correctly if you directly enter in a server without going to the lobby first
Fixed a bug where you could buy the same weapon again even if you already have it
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