-All bosses now use their moves in a specific order before randomizing
-Added new music theme to the Spire, updated the Tram fight's theme
-Updated foxlace theme
-Added new voice bleeps for some NPCs
-Added a panel to zoom out on some puzzles in Day 2
-Changed some sprites for the hint signs in Day 2 to help them stand out more
-Tweaked one of the Archives' puzzles so that pressing the button will make the puzzle hint display for a few seconds instead of fading instantly
-Tweaked graphics of the passable walls in the mirror puzzle room in the Archives
-Tweaked drill enemy to attack alongside another enemy
-Tweaked Gearzerds moves when accompanied by Nine-Tails or Dark Sentinel
-Fixed missing portraits in a talk in the Archives
-Fixed missing dialogue when you don't have cash at the Robo Town inn
-Fixed some bullets not spawning during one of Pennilton's attacks
-Fixed lock when interacting with a NPC in Dark Jail
-Fixed a Dark Root in Day 1 forest area not disappearing after battle Some 30 FPS mode fixes
-Typo Fixes










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