Enemy's
Strong zombie has been made a bit stronger
The Snake takes less time to kill
Retextured the Math Ghost
All enemy's spawn rates are now different based on the difficulty
Main Menu
A question mark button has been added, now you can finally take a look at the mechanic's without leaving the game
A difficulty button has been added, click on it to change the difficulty
2 Trophies have been added (these are achievements, try every possible challenge you can think off to earn them. In the future we will tell you how to get it if you didn't get it yet)
Game title placeholder has been added
In-game
The "hacking-bar" is now less "glitchy"
To-do list for before the full release:
Retexture every sprite
Add at least 4 more sound effects and 1 or 2 soundtracks
Add at least 2 more enemy's
Make the game fully understandable for new players
Keep in mind that in the full release we may not have finished a thing or two of the list.
Next up
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
"Our work is never over" they said.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Terraria
a drawing I did because I was bored😪. But I love how it turned out.😊
2d lighting experiment
Some Shadow boss fight gameplay 👾
Sonic and Shadow as Pokémons. #Fakemon
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
THANK YOU FOR 400 FOLLOWERS!!!
Here is a drawing a I made FOR ALL OF YOU
LOVE YOU GUYS❤
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