BUGS FIXED:
Endgame Zone Before - You were able to play as other characters and trigger a glitch where some couldn't access Eggman Level.
Endgame Zone After - You are no longer able to play as other characters, each character that dies either in main or alt routes, the level is not able to be selected until the character is alive.
Wild Wood Zone Act 2 ADDED - This is the added feature, so keep very close look when the release comes out(You'll get it in instruction manual, you do the same like in Ice Cap and FTZ)
However, the boss's Healthbar has been replaced from 7 -> 15, meaning that there may be possibility of pinch mode.
Developer Note from July 20th: It is now changed to 20 HP.
Wooden Wood Zone Minus Route Before - You were able to trigger a glitch being stuck when flying with no result of falling.
After: N/A(Find out when released)
Marble Zone Adjusted: You will be able to run normally with no problems, as for accessing Endgame, will be on different way which from being touched by Metal won't be accessed, but will be different scene.
Bug Fix on Mercury Mine: Instant Teleport Spawn has been fixed by being placed in current position where you went, meaning that you may not face the issue.
Bug Fix on Final Test: It is only after beating the boss, the speed acceleration of player led to wall blocking left side, now is fixed that the player will STOP moving when speed is higher, same applies to Hidden Palace 1 and 4.
There might be optimization for Discord Rich Presence adding icons for each player(If I don't add it, see you in another game)
That is all from me what I got, comment if you have questions to ask.
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