Version 0.2.2 also includes 0.2.1 (0.2.1 had a game breaking bug).
The game is getting really close to an public alpha stage, so stay tuned for more.
Changelist
Changes
-Hospital walls are all setup
-Added Patient Skins
-A returning ambulance now spawns an patient in the hospital
-Added stages for the illnesses so that after a random amount of time you will get worse illnesses and injuries
-Added an specimen extraction room to the hospital where patients will give blood for testing
-Added a couple more illnesses to the game
-Different reception types now have different waiting times to reflect the higher build costs
-Added a drowning incident in the city
-Started working on daily costs
-Coffee stand now has a waitress
Bugfixes
-When an ambulance returns to the hospital accidents are now correctly removed from the list.
-When a car gets stuck after 90 seconds of not moving its removed
-When an illness is found the next patient that has that illness and the examination room as next step is now skipping the examination room correctly
-Fixed some AI traffic start points
-Fixed that when a patient left a bench it would not tell the bench it was not using it anymore
-Fixed the falling incident, the patient now lays on the floor instead of hanging in the air
UI
-Added a main menu
-UI now includes a button to see all current patients in the hospital
-UI now includes a button to return the camera to the hospital
-UI now includes a button to view the accident
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