Game
Website Design Tycoon
10 years ago

Changes and Reformation


Hello everybody! It’s been a while, hasn’t it? Actually, it has been a very long while. Way back in 2014 (has it really been that long?) when I started this project, it looked bright. We had a programmer, we had a group, we had a lot of things going for us! But as we went along, things sort of broke apart; so did we. Arguments, disagreements, etc. So the project was in development hell for a while. Honestly, it still is. But I am trying to right our wrongs. We promised lots and lots of people so many things, yet none of it came to fruition. I am determined to attempt and bring you what you guys deserved this year: a game. It may not be great, it may not even be good; but it’ll be a game. It will be Website Design Tycoon . Thank you all so much.

TL;DR: Arguments n stuff, Soxor is no more, I’m making the game again.



8 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

My D&D art for my family so far (WIP if you couldn't tell)

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Subscribe to technoblade