The game has already had it’s fair share of bugs in the first few days. I realize now that the game is not as polished as I thought it was. I didn’t do very many extended tests through it and it was only until I decided to make a level for it that I realize it falls kinda short.
I plan on fixing a lot of stuff in release 0.2.0, and this includes a couple of revamps.
Here is a list of a few changes, but only a few. I want to keep some of it a surprise.
It is no longer going to be required to sign in to Game Jolt when starting the game. Infact, you will only have to sign in to Game Jolt to submit levels.
The titlescreen menu has had a minor update, as you can see in the image below.
The editor will now support saving a file locally on your computer and opening it up later. So you can continue working on those sick obstacles even when you have to go.
To make things better for this minor release, I have a group of testers I will be sending files to to test the update before making it live.
Thank you everyone, especially the supporters. I wish you all a great day.
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