Game
Code and destroy!
10 years ago

Changes in coding system


After tons of opinions from my friends that suggested changing how the coding work I decided to change it into graphical, block-based algorithms. Look at LEGO Mindstorm for example. There will be blocks like operational, switch or input/output. Blocks of functions will be connected to each other and proccessed in order by our robot. This way the game will be a lot easier for new users and players wouldn’t need to learn how to code but still using algorithms to operate their machines. That way it will still be able to be used as resource for kids to learn how programming works and have fun with it.

Have a nice day!



0 comments

Loading...

Next up

3D battles

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The whole squad is here!

Interested? Follow me!

I-Buki

Mio-Da!

Ibuki Mioda!

Finished work on the emotions of a new character for the tank universe

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)