Alright so I have decided to completely remove the Pokemon styled battle system for a full on over world one. Me removing the system also results with me removing the leveling system for a more arcade-like feel of a RPG Galaga looking thing… Basically imagine the Earthbound over world with enemies shooting bullets in cool patterns. Yeah, that’s what I’m going for. I’ll upload a video showcasing the new battle system later today, so you guys and gals can understand what I’m saying better.
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Finished work on the emotions of a new character for the tank universe
Update 2.627
New challenges & new effects!
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Path of Kami, running around the shrine area
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Respect (Only TLOZ Players Will Understand)










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