Hello everybody! It’s been a while, but by now, the game is pretty much complete functionality-wise and there is one thing that’s been looming over me since I added Bad Guy 1 -he lacked a textured model. Out of all 50 things that you need to fend off, only the last 3 have actual models that I am proud of. I have no release date yet for the next update, but I will be working on giving the other 47 bad things models so that it’s not just a bunch of white stick figures coming after you. There are also a lot of things that could benefit from having sounds, so I’ll get to that next as well. After that, I’ll mark it as “full release” once I feel confident saying it is finally complete and polished enough. But as always, if a bug does still appear, notify me and I’ll fix it asap, even if it’s years later as long as I still have the source files. Until next time!
Next up
Chiaki Nanami!
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
So here's the first of the zodiac signs i will make for the next weeks.
Terraria
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
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