
Character WIP
Still rough low poly, will be making a high poly and textures soon.
Next up
Starting a new project which includes making an asset a day
I decided to go back to my final uni project and clean it up a bit, I had no idea how to make things look good in unreal at the time, so 3 months later I'm cleaning everything up and adding that last bit of polish and optimisation. more posts to come.
Made this mug over the last 2 days to practice more stylised assets, the design is credited to Hue Teo, I'll link his work below.
i might be getting good at this
Decided to learn substance 3d modeler today and in the process committed crimes against guns with this abomination...
~ evil trans snow leopard
Just finished texturing this guy Concept Art by Jordan Van Der Merwe https://www.artstation.com/artwork/Perx0o
Did a bit of post-processing with this scene, got some feedback and direction today on how to use lighting properly, so now I'm trying to see how far I can push this project.
zelda pixelart !!
Been busy for a while, finally started texturing this today as a break from work. Concept Art by Jordan Van Der Merwe https://www.artstation.com/artwork/Perx0o











1 comment