3 years ago

Did a bit of post-processing with this scene, got some feedback and direction today on how to use lighting properly, so now I'm trying to see how far I can push this project.




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Just finished and submitted my current project, I had some spare time this morning, so I did so camera work to show off the effects and extra details.

Made this mug over the last 2 days to practice more stylised assets, the design is credited to Hue Teo, I'll link his work below.

https://www.artstation.com/artwork/3dWQnY

Just finished texturing this guy Concept Art by Jordan Van Der Merwe https://www.artstation.com/artwork/Perx0o

"This time, there's more than an illusion to fear,"

Decided to learn substance 3d modeler today and in the process committed crimes against guns with this abomination...

Valentine’s Day is coming soon! @OperaGX is celebrating by dropping the Valentine’s-inspired game Maximum Load. Step into the wardrobe and guide PC Man through a satisfying install. 🥵 Play #MaximumLoad here: https://bit.ly/MaximumLoad

Been busy for a while, finally started texturing this today as a break from work. Concept Art by Jordan Van Der Merwe https://www.artstation.com/artwork/Perx0o

Been busy doing uni work, took a 30 min break and made this, gonna try doing something like this every morning.

⋆. 𐙚 ˚Abby Fan Art 🥊⋆. 𐙚 || 60x80 px. artwork made in PyxelEdit ✧˙⊹ #pixelart #fanart

I decided to go back to my final uni project and clean it up a bit, I had no idea how to make things look good in unreal at the time, so 3 months later I'm cleaning everything up and adding that last bit of polish and optimisation. more posts to come.