This update doesn’t include new rooms.
+”Set checkpoint” in menu. (Respawn at the position when you die.)
¤Fixed bug: Room restarting when you exit the menu.
¤Fixed bug: Crystals counting without reaching exit. (@LeanBlasterEX )
¤Tweaked menu.
¤Revamped end screen. (Numbers are small until final release.)
Next up
Logo Hard at work on tomorrow’s addition of a main menu but here’s a look at the new Squareland logo!
Another house i made long time ago.
"Our work is never over" they said.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
Cozy snow house i made a while ago
I hate that stupid cupcake.
(New FNAF Friday show this week) (was sick for the last few days, sorry)
I created a new character for a small video game I'm planning to make soon. I used Blender, Substance Painter and Marmoset.
Tomorrow I'll be releasing another game (in collaboration with my friend): Errevale Fall, a short visual-novel hybrid following the story of the monster hunter Leiana and the final days of the town of Errevale. Check out the gameplay trailer here!
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