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Game
Lost in the Woods (Development)
3 months ago

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Started reworking and optimizing the engine for events, triggers, lights, particles, collisions, and lot of other stuff for Lost in the Woods. To make the 1,5h of gameplay I will definitely need that all else I might need to hardcode everything. Worked like 6h in total now on the full system, but still a lot to do. It also features a event creater and lot of reuseable functions!
Feel free to share your opinions on what I'm doing in Turbowarp/Scratch. I'd really be interested to hear it.



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Hey everyone! We will start soon to work on the actuall gameplay of the game. But we also still need to do some planning and optimizing for later. We'll look forward to keep you all updated!

Hey Guys. Just wanted to tell that the official discord server for the game is almost at 100 members! Never thought it would come that far. If you're looking for more active updates on the game, you definitely should join it: https://discord.gg/HBpVQmfhSd

The concept for the Level editor in LITW so far. (Just a def tool)

What should I put into the red part?

Maybe a fps graph?

office gameplay (there is a little bit of a lever glitch but ill fix it eventually

Hey everyone, it’s time for the Q&A!

Got a question about Lost in the Woods? Put it in the comments! It'd be great if everyone could ask at least one question, but of course, no pressure Also, we're working right now on the save slots and more menu UI

Get yourself some fellas today! 👨‍🌾

Tiny Terraces is 25% off on Steam. #indiegame #gamedev #videogames

Added a few more light sources!

Merry Christmas eve everyone!

Working on a variety of things for my game! 🌱🛠️ #indiegame #gamedev #videogames

My bday is soon🧀