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Game
Lost in the Woods (Development)
2 months ago

Check the article!


Started reworking and optimizing the engine for events, triggers, lights, particles, collisions, and lot of other stuff for Lost in the Woods. To make the 1,5h of gameplay I will definitely need that all else I might need to hardcode everything. Worked like 6h in total now on the full system, but still a lot to do. It also features a event creater and lot of reuseable functions!
Feel free to share your opinions on what I'm doing in Turbowarp/Scratch. I'd really be interested to hear it.



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Hey everyone! We will start soon to work on the actuall gameplay of the game. But we also still need to do some planning and optimizing for later. We'll look forward to keep you all updated!

Happy new year!

Guys, I got light shader working!

office gameplay (there is a little bit of a lever glitch but ill fix it eventually

Hey everyone, it’s time for the Q&A!

Got a question about Lost in the Woods? Put it in the comments! It'd be great if everyone could ask at least one question, but of course, no pressure Also, we're working right now on the save slots and more menu UI

ok i FINALLY finished dropsane teto

i think i still got it

Merry Christmas eve everyone!

The concept for the Level editor in LITW so far. (Just a def tool)

What should I put into the red part?

Maybe a fps graph?

Working on a variety of things for my game! 🌱🛠️ #indiegame #gamedev #videogames

Hey everyone! Once our Discord server reaches 40 members, we'll host a early Q&A where you can ask anything about the game.

You can join the Discord here: https://discord.gg/AHGSZhBsh4

Thanks for all the support so far!