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ok, when u bring fnaf 2 movie into your theory - its instantly No for me.
Raw footabe of very early Beta of FNAF 2 remake by me. It just exists and i already planned the gameplay and everything. It's just due to my schedule and other business, its very unlikely i will finish this at all. Here what i got so far.
Continue my work on PS1 aesthetic simulation in Blender for my next original project. Learned how to make some post processing effects, make it look more retro and texture&model wobble during animations! I like it so far!
Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?
Probably gonna make this way from now on.
Making it harder for you.
Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.
Came back from work to work in Blender again. What have you been modeling lately?
Trying to make Declasse Tulip in Low Poly Style, practicing and so far looks pretty good.
Another quick camera animation in Ps1 style, Still learning the basics of animation since i just got alittle more time for it.

















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