characters’ bullets’ spawn offsets (relative to the characters’ positions)
knockback and knockback resistance mechanics
enemy stats rebalancing
new character, Der Scootomik
character lore
presents now spawn every 8,000 points, as opposed to 3,000
evened out the points’ calculating system
presents no longer can give points
evading enemies no longer flicker
minor performance improvements
Next up
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
I was bored, so... ManutKat.
Werehog transformation process. #sonicunleashed
Only true badasses may pass! #conceptart #art #gamedesign
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Sometimes Aeron needs a friend to help him out in tight situations.
Knocked down + Get up animation
I hate that stupid cupcake.
(New FNAF Friday show this week) (was sick for the last few days, sorry)










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