Game
time [prototype]


7 months ago

christmas!


I made some fun jolly art just before christmas, once again I'm so grateful for being able to work on the game again and maybe I'll try to post more occasionally on here, and maybe I'll send in some general devlogs about the game :D

also i made a test community if you freaks likes that (stares at my 8-ish followers...)



0 comments

Loading...

Next up

Mini Dev-log!

I've been working on accessibility for a bit, currently I'm copying ALL of the text from the game and putting them into a huge json file, that way the game would be easily translatable! This is a very tedious process but it'll be worth it.

Some VRoid renders I got, thought they looked cool. (The Japan one is in fucking 8K... when it exported it crashed file explorer forcing me to restart my computer but it was worth it. The one you see here is *downscaled* to 4K)

Development Update:

Development is going incredibly well! / Demo in the next few months!

I released two songs from the upcoming demo, check them out.

no context

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Why walk when you can jump?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)