Game
time [prototype]


5 months ago

Mini Dev-log!

I've been working on accessibility for a bit, currently I'm copying ALL of the text from the game and putting them into a huge json file, that way the game would be easily translatable! This is a very tedious process but it'll be worth it.




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christmas!

Some VRoid renders I got, thought they looked cool. (The Japan one is in fucking 8K... when it exported it crashed file explorer forcing me to restart my computer but it was worth it. The one you see here is *downscaled* to 4K)

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Runestones: from concept to in-game modelπŸ—Ώ