3 years ago

Class progress so far (all classes will have two body types). Excited to see what we decide later in production #indiedev #pixelart




3 comments

Loading...

Next up

I thought about improving the following mechanics by trying out navigation meshes. Let's just say it's not going to be straight forward.

Here's a little compilation of clips for Memora Wanderer. It's a cute nostalgic RPG I'm working on in Godot Wishlist on Steam here! https://store.steampowered.com/app/2937690/Memora_Wanderer/ #pixelart #lowpoly #gamedev

Memora Wanderer Title Screen Progress!

This week's Fan Art Friday celebrates Cult of the Lamb! Accept the quest in your quest log to get started.

Making good progress on the dialogue overhaul. Proper quest text, objectives, dialogue options, rewards, all in one box! Actual trackable quest objectives too.

Landscape practice: week 5 🌳☀️

#pixelart

I was worried about how other maps would be handled in co-op, but then I realized each player could be the map-specific host if they're the first/only one there. So many bugs to fix now though!

New character creation screen, with added skin and hair colors. More to come!

If you've played Beloved Bound demo, you've already talked to him!

Here's a sneak peak of another music track for Memora Wanderer, composed by my dad!