Game
Click for Biscuits

5 years ago

Click for Biscuits v0.14.0 Now Available


This week's update fixes a couple of bugs, but primarily adds new content.

There are 30 new ingredients to unlock, all of which come from other civilizations. You need to do some legwork to get to these ingredients: you need to not only contact the civilizations, but establish a treaty with them. (The skill required for treaties depends on unlocking the first Capitalism trait.)

The custom recipe screen has been updated too: it will no longer show you the impact of ingredients you haven't tasted as you create a recipe. You'll still see the updated totals for the flavor and sale values, but the individual properties of the recipe will be hidden unless you have revealed them through tasting.

I'm hoping to continue expanding the impact of civilizations on recipe choices over the new couple of releases, as well as adding some UI updates to help support that.



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Version 0.13.0 of Click for Biscuits is available now. This version fixes a handful of bugs, and adds the first few achievements to the game!

Successful landing

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

Just a Pico sprite

Showing off player 2 😎

What do you think?

Cash Banooca

Only true badasses may pass! #conceptart #art #gamedesign

Some Shadow boss fight gameplay 👾