2 months ago

CLICKTEAM FOR DUMMIES BY ALEX R (@RaptorGuy )

HEY GAME DEVS IN CLICKTEAM

I GOT AN ADVIIIICEEEEE

I will learn you how to make Fade in and Fade out effect without Clickteam's transitions!๐Ÿ”๐Ÿ‘พ

READ ARTICLE FULLY IF YOU WANNA LEARN IT๐Ÿช›


When you making your game in Clickteam, you may use these transitions to open your frame or end it

image.png

Well, I can learn and explain how to make fade in/fade out effect without these !!!

1ST STEP

OBJECT

First thing you need to do, is to create an active object, make it frame-size and paint black

image.png

You can place it on another layer, it doesn't really matter

2ND STEP

FADE EVENT

Next thing you have to do, is to create an event which give this object a fade effect!

Create a condition for our "Fade" object, which compares one of the alterable values

image.png

You can choose any Alterable Value, it doesn't matter at all

Put "Equal" in the "Choose comparison method"

And then write 0 in that value!

image.png

Then you do the same things with new condition again, but instead of 0 in value, put a 1

image.png

Going next, you do an effect event on "Fade object", and choose "Set alpha-blending coefficient" there !

image.png

Then you write in value AlphaCoef("Name of your object") + 5

image.png

With condition, where your Alterable Value is equals 1, instead of + put -

image.png

and yes...

THEORY TIME

Why does when value is equals 0, we adding 5, but when 1 then substract???

Let me show it simple

We see that Clickteam in every case have 255 maximum value of coefficient

That means, when coefficient bigger, than it more stinky and worse

And by this I mean, it gets more transparent

necotransparentexample1.png

3RD STEP

DO ANYTHING YOU WANT WITH THAT

So, we did a conditions where Alterable Value = 0 means it disappears with fade in, but if it equals 1, then it coming back with also fade out!

What's next?

wellll

DO ANYTHING YOU WANT

To make this fade in and fade out anytime you want, create a condition with any action you want, and then do Timer event and pick "Fire event after given delay"

image.png

In your condition, put your Fade object Alterable value to 1

Then create another condition with timer, and choose "On event", and so put then name of event you did

image.png
image.png

And so, do any event to this condition you'd like to! :D

______clipchamp.gif

And so, I guess you have question...

WHY WE CAN'T USE JUST NORMAL CLICKTEAM'S TRANSITIONS TO THAT?!

Well, let me explain simple

If you doing start or end of frame with these transitions, then everything freezes and won't freeze until transition ends

clipchamp.gif

But with our method I showed before...

clipchamp-_1_.gif

See? They start moving instantly!

LAST THINGS I CAN SAY

I did this tutorial for people who don't really like these preset clickteam transitions, so you can use that method I learned!

THANK YOU VERY MUCH FOR READING THAT, HAVE A GOOD LUCK IF YOU ARE BEGINNER GAME DEV!!!

#clickteam #tutorial #simple #gamedev #games #dev #developer #transition #example #developing #gaming



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It's just doesn't looks like it's worth it tbh

Bye bye, I'm flying away now, too late ๐Ÿ˜ญ๐Ÿ˜ญ๐Ÿ˜ญ

Happy #WIPWednesday!

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Alright, gn my dear Sodium's chlorides