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2 years ago

Climbing Test [Not for any project ATM]

I uploaded this on reddit originally, but I figured I might as well post the updated version here as well, with improved visuals when jumping from side to side from the rock wall.




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Redid some sprites of Poe, the no poncho sprites had me second guessing myself while making it. Because I don't want to create a 'gooning' character, but I also didn't want to make them fat and unattractive to the point of being insulting to m2f.

LISA: Finishing Moves (proof of concept)

LISA The DOLELESS(Or Doless, LOL)

Hey! its been a bit. Still working on the game, but been burnt out on properly getting it done. May ask for help later from people.

in the mean-time, here is a giant list of sprites i've made so far.

In some dialogue scenes, I'll try to use the screen zoom at 200%, emphasizing the characters' emotions and actions. This will also be used occasionally in free-form gameplay (where appropriate, for example, in horror scenes).

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Alone Together....

Cash Banooca

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)