
Climbing Test [Not for any project ATM]
I uploaded this on reddit originally, but I figured I might as well post the updated version here as well, with improved visuals when jumping from side to side from the rock wall.
Next up
Redid some sprites of Poe, the no poncho sprites had me second guessing myself while making it. Because I don't want to create a 'gooning' character, but I also didn't want to make them fat and unattractive to the point of being insulting to m2f.
LISA: Finishing Moves (proof of concept)
LISA The DOLELESS(Or Doless, LOL)
Hey! its been a bit. Still working on the game, but been burnt out on properly getting it done. May ask for help later from people.
in the mean-time, here is a giant list of sprites i've made so far.
In some dialogue scenes, I'll try to use the screen zoom at 200%, emphasizing the characters' emotions and actions. This will also be used occasionally in free-form gameplay (where appropriate, for example, in horror scenes).
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Alone Together....
Cash Banooca
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)











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