9 years ago

#CloneJamDaNeel

September 25 - 27 is #CloneJamDaNeel. Be inspired by strange films, and draw closely from the media you love.


Da Neel

5d0c6848a4fdb.png

Daniil Ermakov, online name: Da Neel, has been releasing on Game Jolt for a little under a year, and already he is an irreplaceable staple of the community.

Besides his fantastic visual style, Da Neel’s narrative play is fascinating. You can see hints and homage to other works, media that inspired him, breathing within his games.

A Box Full of Neel

Da Neel has released 12 games on Game Jolt so far. Here are three of my favorites:

The Sun Does not Exist

Drawing visuals and elements from Hunter S. Thompson’s Fear and Lothing, The Sun Does not Exist does not live solely as an monument to the gonzo writer. It feels like a reimagining: capture a frame of Terry Gilliam’s film while our protagonists cruise through the sand. With just the image, where do you see them going? What do you think they’re doing? This game subverts expectations; less a fan-game, more a reimagining.

Moon Valentine

Moon Valentine is a game about a lost loved one. And then things get real strange. Like The Sun Does not Exist, Moon Valentine draws from various sources for inspiration but covers new ground. More mechanics and puzzles than straight story, this experience lends a good balance.

Vernacular

One of Da Neel’s more experimental works, Vernacular is an obscure collection of vignettes. Uncover clues and learn how to interact. This game’s charm lies in discovery. With no fail states, the player is free to explore at their own pace.

CloneJamDaNeel

If you enjoyed that sampling of Da Neel games (and we know you did), you should join in on CloneJamDaNeel, September 25 - 27. Be inspired by strange films and draw from the media you love.

Further Playing

These two games are also fantastic and are worth a good play or two.

Further Reading



2 comments

Loading...

Next up

deTuring is released!

Can you prove that you're not an AI, by pushing digital boxes?

This was designed and created as the intro / tutorial for STEG Lab's Museum of Humanity project.

Music Video(game) Jam 2017: Feb 20th - Feb 27th #MVJam17: Feb 20th - Feb 27th The Music Video(game) Jam is a week-long jam, from Feb 20th through Feb 27th, with the purpose of creating music video(games).

#TheRoomJam From Dec 26th through Jan 1st, make a game inspired by the hit 2003 film: The Room. The Room [unofficial] fan game jam is in honor of this cinematic masterpiece.

10 Lessons from Making 100 Games in 5 Years 100 games in 5 years is a lot. Here are 10 smaller game creator lessons to be drawn from it all.

The Fun is Over, We Have to Get Serious about Games

Minions Jam

Intermedia Translation Games What makes an intermedia translation game tick? And what even is an intermedia translation?

Making 100 Games in 5 Years: The Final Year I'm making 100 games in 5 years. Current count: 80. Even with a year left, we can see how this marathon of development sprints impacts the process of making games: good, bad, and in-between.

Laura makes a minions pizza!

Here is my first minion fan art! He is saying Zabbo (: