Game
Crazy Bus
6 years ago

Close to release updates.


Hello everyone, the game is almost done, I'm having a bad time implementing the gamepad support, I will probably release the game without it (maybe not).

The release day is day 30 of November (just to be safe).

This is a game I'm doing alone and in my free time, and I'm very proud and excited about how it is now. I really hope you like it 🙂.

Cheers.



2 comments

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Just build it and it's ready.

I do not 100% like how the chose menu is but, for now, it will be it.

This will be something like a "beta" since it only has 1 map and 1 skin, but I'm looking forward to furthering updates.

Hope you like it. 🙂

New devlog! The city is finished, I've added the dash for the controller and worked in the back end a bit, hope you like it!

First Gameplay video. Currently working on finishing the city meshes.

The next goal will be to create the game loop.

Hope you like it 🙂.

The game is almost done.

Things to do:

- Finish the score

- Main menu

just that, it will be launched at the end of November (More like an open beta) and then I will add some new features and another map to play.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I was bored, so... ManutKat.

Why walk when you can jump?

Shuiro Haname. #Commission

Commission for @ShuHaname