Next up
First Gameplay video. Currently working on finishing the city meshes.
The next goal will be to create the game loop.
Hope you like it π.
Just build it and it's ready.
I do not 100% like how the chose menu is but, for now, it will be it.
This will be something like a "beta" since it only has 1 map and 1 skin, but I'm looking forward to furthering updates.
Hope you like it. π
The game is almost done.
Things to do:
- Finish the score
- Main menu
just that, it will be launched at the end of November (More like an open beta) and then I will add some new features and another map to play.
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Family band complete!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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