Game
Crazy Bus

6 years ago

New devlog! The city is finished, I've added the dash for the controller and worked in the back end a bit, hope you like it!




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First Gameplay video. Currently working on finishing the city meshes.

The next goal will be to create the game loop.

Hope you like it ๐Ÿ™‚.

Just build it and it's ready.

I do not 100% like how the chose menu is but, for now, it will be it.

This will be something like a "beta" since it only has 1 map and 1 skin, but I'm looking forward to furthering updates.

Hope you like it. ๐Ÿ™‚

The game is almost done.

Things to do:

- Finish the score

- Main menu

just that, it will be launched at the end of November (More like an open beta) and then I will add some new features and another map to play.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday

Have a good Boi

"Our work is never over" they said.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 ๐Ÿ˜Ž

What do you think?

Call it 'wrong turn'!๐Ÿšซ The feeling of running into a house with only one exit๐Ÿšช, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?