Next up
Just build it and it's ready.
I do not 100% like how the chose menu is but, for now, it will be it.
This will be something like a "beta" since it only has 1 map and 1 skin, but I'm looking forward to furthering updates.
Hope you like it. π
First Gameplay video. Currently working on finishing the city meshes.
The next goal will be to create the game loop.
Hope you like it π.
The game is almost done.
Things to do:
- Finish the score
- Main menu
just that, it will be launched at the end of November (More like an open beta) and then I will add some new features and another map to play.
Another house i made long time ago.
Runestones: from concept to in-game modelπΏ
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6β¦).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Showing off player 2 π
What do you think?










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